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Super Smash Bros. Racing
SSRCOVER
European Wii Box Art. In North Amercia, it is used as promotional teaser cover.

Developer(s)

Sega Japan

Publisher(s)

Nintendo (Japan)
Sega (North Amercia and Europe)

Platform(s)

Wii, Nintendo DSi,
PlayStation 3, Xbox 360

Genre(s)

Racing game, Adventure

Input method(s)

Wii Version:
Wii Remote + Wii Wheel, Nunchuk, Wii Classic Controller, GameCube Controller

Release date

July 12, 2009 (Japan and Europe)
December 12, 2009 (North America)

Game Rating

E10+ (Japan)
E (North America and Europe)

Super Smash Bros. Racing is a racing game and is the sixth installment of the Super Smash Bros. series. The game is also part (unofficially, though) of the Mario Kart series.

DevelopmentEdit

On January 5, 2008, it was announced that Sony signed a deal with Nintendo to produce several CD-ROM installments to three Nintendo franchises. The three franchises were The Legend of Zelda, Super Smash Bros., and Mega Man. Nintendo suggested they produce a racing installment to Super Smash Bros., but Sony rejected this.

On November 1, 2008, It was announced that Nintendo were still finding third-party video-game producers to make the Super Smash Bros. sequel they suggested to Sony, and three weeks after the announcement, Nintendo reported that they licensed Sega to produce the sequel. This would also mark the third time Sega produced a crossover video game for Nintendo. Shigeru Miyamoto, Shun Nakamura, Kazushige Nojima, and Masahiro Sakurai wrote the plot and unlockable cutscenes for the game. According to Shigeru Miyamoto, the president of Nintendo, said the game would take Sega a long time to make the game due to it's complex detailed setting, style, a number of characters and tracks. On May 20, 2009, Sega announced the game development was completed.

Three months before the production, Sega acquired the rights to Blade from McLeodGaming for an unconfirmed amount of money. Originally, Sega planned to have Blade to make his debut in Sonic & Sega All-Stars Racing, but Sumo Digital denied to put the character in. Later, during the production of the final version of Super Smash Bros. Racing, Blade was added as a "last-minute character addition".

GameplayEdit

Despite the racing tracks and items being similar to Mario Kart Wii, the gameplay is very similar to Speed Racer as well as Mario Kart: Double Dash!!. There are five modes of the game you can play, which are:

  • Story Mode
  • Racing Mode
  • Training Mode
  • Tour Mode
  • Melee Mode

Story Mode features two sub-modes titled "Classic" and "Adventure". Classic features 4 stories and Adventure features 8 stories. Many characters, karts and tracks can be unlocked from this mode, while other accessories can be unlocked by racing different tracks in Racing Mode.

Racing Mode is the main objective of the game. 22 cups are available for racing (12 to start out with, the 10 others have to be unlocked). Unlike Mario Kart's proceeders, a customizable feature can be used to customize a characters suit, vehicle, or special attack (which can be used if a Smash Ball is obtained from the Item Box).

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